Welcome, Guest. Need help getting started? Try here.  There are currently 5 people in the chat room.jaynak is the latest to join the site.
| Open: |
2 |
| Ongoing: |
8 |
| Players: |
31 |
| Completed: |
2920 |
| Members: |
75871 |
| Active: |
1683 |
Version control and software project management provided by CVSDude
|
 |
Monday, January 21, 2008 |
 |
|
| Long time, no post, eh?
Well, a lot of stuff has happened recently. I'm no longer living in Chicago and working for EA Chicago. I now live in Colorado and work from home, so I've finally been able to catch up on a lot of S3D backlog.
All of the donation information is now up to date and I have re-enabled donations for the site. I apologize for the general freakout that occurred when it looked like the site was going to go under. I am now able to update donations much more regularly so if you do decided to donate, you will see your entry within a day or two instead of the months it took me previously.
|
 |
Tuesday, May 08, 2007 |
 |
|
| Cities3D 0.9.2 now available Cities3D 0.9.2 is now available for download. It has a completely revamped UI, supports Unicode for language translations, and has numerous bug fixes.
Follow the links on the Cities3D Project Homepage to see Release Notes, download the new version, and learn how to report bugs. NOTE: You must uninstall any previous version of Cities3D, including removing player and game databases. If you don't do this, Cities3D 0.9.2 will crash on startup. IMPORTANT: If you receive an error that says, "This application could not start because the configuration is not correct. Reinstalling the application could solve the problem", then you need to install the Visual C++ run-time package (2.6 MB) from Microsoft. Use this link to download and install the run-time.
|
 |
Monday, March 12, 2007 |
 |
|
| I can't believe I didn't hear more complaints about the overall ladder. It hadn't regened since the 10th of Feb. and was missing a lot of info. I have it running a regen right now, and I hope that it will solve the problem as soon as it's done. It's going to take 2+ hours this time due to the back log, and will probably run the nightly regen shortly there after. If you see anything exceptionally odd after its done let me know.
|
 |
Thursday, December 28, 2006 |
 |
|
| Cities3D 0.9.1 now available
Cities3D 0.9.1 is now available for download. All rules related to Volcanoes have been completed, as well as a large number of bug fixes. In addition, Cities3D now uses the native windows styles for each OS (so it looks like a WinXP application on Windows XP).
I've decided to post front page announcements for each minor release leading up to 1.0, to encourage people to download new versions and help playtest them.
Follow the links on the Cities3D Project Homepage to see Release Notes, download the new version, and learn how to report bugs.
NOTE: You must uninstall any previous version of Cities3D, including removing player and game databases. If you don't do this, Cities3D 0.9.1 will crash on startup.
IMPORTANT: If you receive an error that says, "This application could not start because the configuration is not correct. Reinstalling the application could solve the problem", then you need to install the Visual C++ run-time package (2.6 MB) from Microsoft. Use this link to download and install the run-time.
|
 |
Saturday, December 02, 2006 |
 |
|
| Cities3D 0.9 now available
Cities3D 0.9 is now available for download. All rules of Cities & Knights are now completed, including all progress cards, even the latest edition of the German rules that has the new Saboteur card (called the Arsonist in Cities3D).
In addition, Cities3D 0.9 has a few more options, notably the ability to alter any of the decks of cards in the game (development, trade, politics, or science) to your liking. It also has simple game finding, allowing you to find games, connect, and play with other people around the world, including joining games already in progress as a spectator. You can even fill in for someone who drops from a game!
Follow the links on the Cities3D Project Homepage to see Release Notes, download the new version, and learn how to report bugs.
NOTE: You must uninstall any previous version of Cities3D, including removing player and game databases. If you don't do this, Cities3D 0.9 will crash on startup.
IMPORTANT: If you receive an error that says, "This application could not start because the configuration is not correct. Reinstalling the application could solve the problem", then you need to install the Visual C++ run-time package (2.6 MB) from Microsoft. Use this link to download and install the run-time.
Now that all rules for the game are completed, the focus will be on additional features and options (like Volcanoes and Jungles) and a final push for zero bugs at version 1.0. Planned features for 1.0 include full Unicode support, game replays, game tutorials with narration (including the ability to make your own), more skins, usability improvements, and more.
|
 |
Thursday, October 19, 2006 |
 |
|
| Cities3D 0.8 now available
Cities3D 0.8 is now available for download. It has all of Cities & Knights completed, except for the playing of progress cards. That includes city walls, knights, city upgrades, barbarians, defender points, and even receiving progress cards (just not playing them).
In addition, I have also added game finder code, allowing you to host and find games just like you do with Sea3D!
IMPORTANT: Please note that the Connector code in Cities3D is temporary only and exists only to help players find games to test the game and find bugs. If you also happen to have fun while playing, well, that's up to you. :) You must realize, however, that 1) there is no ladder in Cities3D, 2) there are no quits or drops recorded, and 3) NOTHING IS RECORDED, you don't even register your name. It is a very, very simple and stripped down version of what exists in Sea3D that exists only to help you find other players to test play the game.
Follow the links on the Cities3D Project Homepage to see Release Notes, download the new version, and learn how to report bugs.
NOTE: You must uninstall any previous version of Cities3D, including removing player and game databases. If you don't do this, Cities3D 0.8 will crash on startup.
We are closing in on the prize. The only rules remaining to implement for Cities & Knights are the playing of progress cards, which will happen for version 0.9. I've got a lot of momentum going now on development so look for that by the end of November, at which point you will be able to play a full game of C&K, with all the rules!
|
 |
Sunday, August 06, 2006 |
 |
|
| Cities3D 0.7 now available
Cities3D 0.7 is now available for download. It has all Seafarers of Catan maps and rulesets completed, as well as several basic game options (also known as variants), and some nifty UI improvements, like popups on build windows that let new players know exactly how much an item costs.
Follow the links on the Cities3D Project Homepage to see Release Notes, download the new version, and learn how to report bugs.
NOTE: You must uninstall any previous version of Cities3D, including removing player and game databases. If you don't do this, Cities3D 0.7 will crash on startup.
The focus of Cities3D development is now on the ultimate goal: Cities & Knights of Catan. The groundwork has been covered over the past 2+ years, the foundation carefully laid, everything painstakingly plotted and planned for what comes next. Yes, the time has finally come to implement Cities & Knights. The next version, 0.8, will have all of C&K rules without progress cards. The following version, 0.9, will implement all of the progress cards.
Remember that there is no built-in game finding software in Cities3D yet, so to play online, you will have to arrange a game with someone acting as the host and everyone connecting to their IP address. The IRC channel #settlers on irc.freenode.net is a good place to look for people testing the game.
|
|