wxBaseTextCtrl

A basic text control.  A text control is a UI mechanism for users to enter text.  The class wxBaseTextCtrl provides a simple base class for all text controls in the game, providing a common look and feel across UI objects.  It is in all ways like a wxTextCtrl, except that it sets its background to the background color of the parent window.

Derived From

wxTextCtrl (see http://www.wxwidgets.org/manuals/2.4.2/wx381.htm)

Project

UICore

Include

BaseTextCtrl.h

Summary
A basic text control.
The wxBaseTextCtrl constructor.

Public

Summary
The wxBaseTextCtrl constructor.

Constructors

wxBaseTextCtrl

wxBaseTextCtrl(wxWindow *parent, 
wxWindowID id, 
const wxPoint &pos = wxDefaultPosition,
const wxSize &size = wxDefaultSize,
long style = 0)

The wxBaseTextCtrl constructor.  Creates the text control with the given position, style, size, etc.

Parameters

parentThe parent window.  Must not be NULL.
idThe message handling ID.  Should be a unique (to the parent window) ID, if the parent window wants to receive messages from the control.
posThe button position in window coordinates.
sizeThe button size.
styleThe button style.
wxBaseTextCtrl(wxWindow *parent, 
wxWindowID id, 
const wxPoint &pos = wxDefaultPosition,
const wxSize &size = wxDefaultSize,
long style = 0)
The wxBaseTextCtrl constructor.
UICore provides a set of common UI controls that promote a constant look and feel across all aspects of the UI.